/* GDK - The GIMP Drawing Kit * Copyright (C) 2009 Carlos Garnacho * * This library is free software; you can redistribute it and/or * modify it under the terms of the GNU Lesser General Public * License as published by the Free Software Foundation; either * version 2 of the License, or (at your option) any later version. * * This library is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU * Lesser General Public License for more details. * * You should have received a copy of the GNU Lesser General Public * License along with this library; if not, write to the * Free Software Foundation, Inc., 59 Temple Place - Suite 330, * Boston, MA 02111-1307, USA. */ #include "config.h" #include "gdkdevicemanager.h" #include "gdkintl.h" #include "gdkinternals.h" /** * SECTION:gdkdevicemanager * @Short_description: Functions for handling input devices * @Long_description: In addition to a single pointer and keyboard for user interface input, GDK * contains support for a variety of input devices, including graphics tablets, * touchscreens and multiple pointers/keyboards interacting simultaneously with * the user interface. Under X, the support for multiple input devices is done * through the XInput 2 extension, which also supports * additional features such as sub-pixel positioning information and additional * device-dependent information. * @Title: GdkDeviceManager * @See_also: #GdkDevice, #GdkEvent, gdk_enable_multidevice() * * By default, GDK supports the traditional single keyboard/pointer input scheme (Plus additional * special input devices such as tablets. In short, backwards compatible with 2.X). Since version 3.0, * if gdk_enable_multidevice() is called before gdk_display_open() and the platform supports it, GDK * will be aware of multiple keyboard/pointer pairs interacting simultaneously with the user interface. * * Conceptually, in multidevice mode there are 2 device types, virtual devices (or master devices) * are represented by the pointer cursors and keyboard foci that are seen on the screen. physical * devices (or slave devices) represent the hardware that is controlling the virtual devices, and * thus has no visible cursor on the screen. * * Virtual devices are always paired, there is a keyboard device for every pointer device, * associations between devices may be inspected through gdk_device_get_associated_device(). * * There may be several virtual devices, and several physical devices could be controlling each of * these virtual devices. Physical devices may also be "floating", which means they are not attached * to any virtual device. * * By default, GDK will automatically listen for events coming from all master devices, setting the * #GdkDevice for all events coming from input devices * * Events containing device information are #GDK_MOTION_NOTIFY, #GDK_BUTTON_PRESS, #GDK_2BUTTON_PRESS, * #GDK_3BUTTON_PRESS, #GDK_BUTTON_RELEASE, #GDK_SCROLL, #GDK_KEY_PRESS, #GDK_KEY_RELEASE, * #GDK_ENTER_NOTIFY, #GDK_LEAVE_NOTIFY, #GDK_FOCUS_CHANGE, #GDK_PROXIMITY_IN, #GDK_PROXIMITY_OUT, * #GDK_DRAG_ENTER, #GDK_DRAG_LEAVE, #GDK_DRAG_MOTION, #GDK_DRAG_STATUS, #GDK_DROP_START, * #GDK_DROP_FINISHED and #GDK_GRAB_BROKEN. * * , although gdk_window_set_support_multidevice() has to be called on #GdkWindow in order to * support additional features of multiple pointer interaction, such as multiple, per-device enter/leave * events. The default setting will emit just one enter/leave event pair for all devices on the window. * See gdk_window_set_support_multidevice() documentation for more information. * * In order to listen for events coming from other than a virtual device, gdk_window_set_device_events() * must be called. Generally, this function can be used to modify the event mask for any given device. * * Input devices may also provide additional information besides X/Y. For example, graphics tablets may * also provide pressure and X/Y tilt information. This information is device-dependent, and may be * queried through gdk_device_get_axis(). In multidevice mode, virtual devices will change axes in order * to always represent the physical device that is routing events through it. Whenever the physical device * changes, the #GdkDevice:n-axes property will be notified, and gdk_device_list_axes() will return the * new device axes. * * Devices may also have associated keys or macro buttons. Such keys can be * globally set to map into normal X keyboard events. The mapping is set using gdk_device_set_key(). * * In order to query the device hierarchy and be aware of changes in the device hierarchy (such as * virtual devices being created or removed, or physical devices being plugged or unplugged), GDK * provides #GdkDeviceManager. On X11, multidevice support is implemented through XInput 2. If * gdk_enable_multidevice() is called, the XInput 2.x #GdkDeviceManager implementation will be used * as input source, else either the core or XInput 1.x implementations will be used. */ static void gdk_device_manager_set_property (GObject *object, guint prop_id, const GValue *value, GParamSpec *pspec); static void gdk_device_manager_get_property (GObject *object, guint prop_id, GValue *value, GParamSpec *pspec); G_DEFINE_ABSTRACT_TYPE (GdkDeviceManager, gdk_device_manager, G_TYPE_OBJECT) enum { PROP_0, PROP_DISPLAY }; enum { DEVICE_ADDED, DEVICE_REMOVED, DEVICE_CHANGED, LAST_SIGNAL }; static guint signals [LAST_SIGNAL] = { 0 }; struct _GdkDeviceManagerPrivate { GdkDisplay *display; }; static void gdk_device_manager_class_init (GdkDeviceManagerClass *klass) { GObjectClass *object_class = G_OBJECT_CLASS (klass); object_class->set_property = gdk_device_manager_set_property; object_class->get_property = gdk_device_manager_get_property; g_object_class_install_property (object_class, PROP_DISPLAY, g_param_spec_object ("display", P_("Display"), P_("Display for the device manager"), GDK_TYPE_DISPLAY, G_PARAM_READWRITE | G_PARAM_CONSTRUCT_ONLY | G_PARAM_STATIC_STRINGS)); /** * GdkDeviceManager::device-added: * @device_manager: the object on which the signal is emitted * @device: the newly added #GdkDevice. * * The ::device-added signal is emitted either when a new master * pointer is created, or when a slave (Hardware) input device * is plugged in. */ signals [DEVICE_ADDED] = g_signal_new (g_intern_static_string ("device-added"), G_TYPE_FROM_CLASS (klass), G_SIGNAL_RUN_LAST, G_STRUCT_OFFSET (GdkDeviceManagerClass, device_added), NULL, NULL, g_cclosure_marshal_VOID__OBJECT, G_TYPE_NONE, 1, GDK_TYPE_DEVICE); /** * GdkDeviceManager::device-removed: * @device_manager: the object on which the signal is emitted * @device: the just removed #GdkDevice. * * The ::device-removed signal is emitted either when a master * pointer is removed, or when a slave (Hardware) input device * is unplugged. */ signals [DEVICE_REMOVED] = g_signal_new (g_intern_static_string ("device-removed"), G_TYPE_FROM_CLASS (klass), G_SIGNAL_RUN_LAST, G_STRUCT_OFFSET (GdkDeviceManagerClass, device_removed), NULL, NULL, g_cclosure_marshal_VOID__OBJECT, G_TYPE_NONE, 1, GDK_TYPE_DEVICE); /** * GdkDeviceManager::device-changed: * @device_manager: the object on which the signal is emitted * @device: the #GdkDevice that changed. * * The ::device-changed signal is emitted either when some * #GdkDevice has changed the number of either axes or keys. * For example In X this will normally happen when the slave * device routing events through the master device changes, * in that case the master device will change to reflect the * new slave device axes and keys. */ signals [DEVICE_CHANGED] = g_signal_new (g_intern_static_string ("device-changed"), G_TYPE_FROM_CLASS (klass), G_SIGNAL_RUN_LAST, G_STRUCT_OFFSET (GdkDeviceManagerClass, device_changed), NULL, NULL, g_cclosure_marshal_VOID__OBJECT, G_TYPE_NONE, 1, GDK_TYPE_DEVICE); g_type_class_add_private (object_class, sizeof (GdkDeviceManagerPrivate)); } static void gdk_device_manager_init (GdkDeviceManager *device_manager) { GdkDeviceManagerPrivate *priv; device_manager->priv = priv = G_TYPE_INSTANCE_GET_PRIVATE (device_manager, GDK_TYPE_DEVICE_MANAGER, GdkDeviceManagerPrivate); } static void gdk_device_manager_set_property (GObject *object, guint prop_id, const GValue *value, GParamSpec *pspec) { GdkDeviceManagerPrivate *priv; priv = GDK_DEVICE_MANAGER (object)->priv; switch (prop_id) { case PROP_DISPLAY: priv->display = g_value_get_object (value); break; default: G_OBJECT_WARN_INVALID_PROPERTY_ID (object, prop_id, pspec); break; } } static void gdk_device_manager_get_property (GObject *object, guint prop_id, GValue *value, GParamSpec *pspec) { GdkDeviceManagerPrivate *priv; priv = GDK_DEVICE_MANAGER (object)->priv; switch (prop_id) { case PROP_DISPLAY: g_value_set_object (value, priv->display); break; default: G_OBJECT_WARN_INVALID_PROPERTY_ID (object, prop_id, pspec); break; } } /** * gdk_device_manager_get_display: * @device_manager: a #GdkDeviceManager * * Gets the #GdkDisplay associated to @device_manager. * * Returns: (transfer none): the #GdkDisplay to which @device_manager is * associated to, or #NULL. This memory is owned by GDK and * must not be freed or unreferenced. * * Since: 3.0 **/ GdkDisplay * gdk_device_manager_get_display (GdkDeviceManager *device_manager) { GdkDeviceManagerPrivate *priv; g_return_val_if_fail (GDK_IS_DEVICE_MANAGER (device_manager), NULL); priv = device_manager->priv; return priv->display; } /** * gdk_device_manager_list_devices: * @device_manager: a #GdkDeviceManager * @type: device type to get. * * Returns the list of devices of type @type currently attached to * @device_manager. * * Returns: (transfer container) (element-type Gdk.Device): a list of * #GdkDevices. The returned list must be * freed with g_list_free (). The list elements are owned by * GTK+ and must not be freed or unreffed. * * Since: 3.0 **/ GList * gdk_device_manager_list_devices (GdkDeviceManager *device_manager, GdkDeviceType type) { g_return_val_if_fail (GDK_IS_DEVICE_MANAGER (device_manager), NULL); return GDK_DEVICE_MANAGER_GET_CLASS (device_manager)->list_devices (device_manager, type); } /** * gdk_device_manager_get_client_pointer: * @device_manager: a #GdkDeviceManager * * Returns the client pointer, that is, the master pointer that acts as the core pointer * for this application. In X11, window managers may change this depending on the interaction * pattern under the presence of several pointers. * * You should use this function sheldomly, only in code that isn't triggered by a #GdkEvent * and there aren't other means to get a meaningful #GdkDevice to operate on. * * Returns: (transfer none): The client pointer. This memory is * owned by GDK and must not be freed or unreferenced. * * Since: 3.0 **/ GdkDevice * gdk_device_manager_get_client_pointer (GdkDeviceManager *device_manager) { g_return_val_if_fail (GDK_IS_DEVICE_MANAGER (device_manager), NULL); return GDK_DEVICE_MANAGER_GET_CLASS (device_manager)->get_client_pointer (device_manager); }