]> Pileus Git - ~andy/linux/blob - net/ceph/crush/mapper.c
Merge branch 'omap-timer-for-v3.10' of git://github.com/jonhunter/linux into omap...
[~andy/linux] / net / ceph / crush / mapper.c
1
2 #ifdef __KERNEL__
3 # include <linux/string.h>
4 # include <linux/slab.h>
5 # include <linux/bug.h>
6 # include <linux/kernel.h>
7 # ifndef dprintk
8 #  define dprintk(args...)
9 # endif
10 #else
11 # include <string.h>
12 # include <stdio.h>
13 # include <stdlib.h>
14 # include <assert.h>
15 # define BUG_ON(x) assert(!(x))
16 # define dprintk(args...) /* printf(args) */
17 # define kmalloc(x, f) malloc(x)
18 # define kfree(x) free(x)
19 #endif
20
21 #include <linux/crush/crush.h>
22 #include <linux/crush/hash.h>
23 #include <linux/crush/mapper.h>
24
25 /*
26  * Implement the core CRUSH mapping algorithm.
27  */
28
29 /**
30  * crush_find_rule - find a crush_rule id for a given ruleset, type, and size.
31  * @map: the crush_map
32  * @ruleset: the storage ruleset id (user defined)
33  * @type: storage ruleset type (user defined)
34  * @size: output set size
35  */
36 int crush_find_rule(const struct crush_map *map, int ruleset, int type, int size)
37 {
38         __u32 i;
39
40         for (i = 0; i < map->max_rules; i++) {
41                 if (map->rules[i] &&
42                     map->rules[i]->mask.ruleset == ruleset &&
43                     map->rules[i]->mask.type == type &&
44                     map->rules[i]->mask.min_size <= size &&
45                     map->rules[i]->mask.max_size >= size)
46                         return i;
47         }
48         return -1;
49 }
50
51
52 /*
53  * bucket choose methods
54  *
55  * For each bucket algorithm, we have a "choose" method that, given a
56  * crush input @x and replica position (usually, position in output set) @r,
57  * will produce an item in the bucket.
58  */
59
60 /*
61  * Choose based on a random permutation of the bucket.
62  *
63  * We used to use some prime number arithmetic to do this, but it
64  * wasn't very random, and had some other bad behaviors.  Instead, we
65  * calculate an actual random permutation of the bucket members.
66  * Since this is expensive, we optimize for the r=0 case, which
67  * captures the vast majority of calls.
68  */
69 static int bucket_perm_choose(struct crush_bucket *bucket,
70                               int x, int r)
71 {
72         unsigned int pr = r % bucket->size;
73         unsigned int i, s;
74
75         /* start a new permutation if @x has changed */
76         if (bucket->perm_x != (__u32)x || bucket->perm_n == 0) {
77                 dprintk("bucket %d new x=%d\n", bucket->id, x);
78                 bucket->perm_x = x;
79
80                 /* optimize common r=0 case */
81                 if (pr == 0) {
82                         s = crush_hash32_3(bucket->hash, x, bucket->id, 0) %
83                                 bucket->size;
84                         bucket->perm[0] = s;
85                         bucket->perm_n = 0xffff;   /* magic value, see below */
86                         goto out;
87                 }
88
89                 for (i = 0; i < bucket->size; i++)
90                         bucket->perm[i] = i;
91                 bucket->perm_n = 0;
92         } else if (bucket->perm_n == 0xffff) {
93                 /* clean up after the r=0 case above */
94                 for (i = 1; i < bucket->size; i++)
95                         bucket->perm[i] = i;
96                 bucket->perm[bucket->perm[0]] = 0;
97                 bucket->perm_n = 1;
98         }
99
100         /* calculate permutation up to pr */
101         for (i = 0; i < bucket->perm_n; i++)
102                 dprintk(" perm_choose have %d: %d\n", i, bucket->perm[i]);
103         while (bucket->perm_n <= pr) {
104                 unsigned int p = bucket->perm_n;
105                 /* no point in swapping the final entry */
106                 if (p < bucket->size - 1) {
107                         i = crush_hash32_3(bucket->hash, x, bucket->id, p) %
108                                 (bucket->size - p);
109                         if (i) {
110                                 unsigned int t = bucket->perm[p + i];
111                                 bucket->perm[p + i] = bucket->perm[p];
112                                 bucket->perm[p] = t;
113                         }
114                         dprintk(" perm_choose swap %d with %d\n", p, p+i);
115                 }
116                 bucket->perm_n++;
117         }
118         for (i = 0; i < bucket->size; i++)
119                 dprintk(" perm_choose  %d: %d\n", i, bucket->perm[i]);
120
121         s = bucket->perm[pr];
122 out:
123         dprintk(" perm_choose %d sz=%d x=%d r=%d (%d) s=%d\n", bucket->id,
124                 bucket->size, x, r, pr, s);
125         return bucket->items[s];
126 }
127
128 /* uniform */
129 static int bucket_uniform_choose(struct crush_bucket_uniform *bucket,
130                                  int x, int r)
131 {
132         return bucket_perm_choose(&bucket->h, x, r);
133 }
134
135 /* list */
136 static int bucket_list_choose(struct crush_bucket_list *bucket,
137                               int x, int r)
138 {
139         int i;
140
141         for (i = bucket->h.size-1; i >= 0; i--) {
142                 __u64 w = crush_hash32_4(bucket->h.hash,x, bucket->h.items[i],
143                                          r, bucket->h.id);
144                 w &= 0xffff;
145                 dprintk("list_choose i=%d x=%d r=%d item %d weight %x "
146                         "sw %x rand %llx",
147                         i, x, r, bucket->h.items[i], bucket->item_weights[i],
148                         bucket->sum_weights[i], w);
149                 w *= bucket->sum_weights[i];
150                 w = w >> 16;
151                 /*dprintk(" scaled %llx\n", w);*/
152                 if (w < bucket->item_weights[i])
153                         return bucket->h.items[i];
154         }
155
156         dprintk("bad list sums for bucket %d\n", bucket->h.id);
157         return bucket->h.items[0];
158 }
159
160
161 /* (binary) tree */
162 static int height(int n)
163 {
164         int h = 0;
165         while ((n & 1) == 0) {
166                 h++;
167                 n = n >> 1;
168         }
169         return h;
170 }
171
172 static int left(int x)
173 {
174         int h = height(x);
175         return x - (1 << (h-1));
176 }
177
178 static int right(int x)
179 {
180         int h = height(x);
181         return x + (1 << (h-1));
182 }
183
184 static int terminal(int x)
185 {
186         return x & 1;
187 }
188
189 static int bucket_tree_choose(struct crush_bucket_tree *bucket,
190                               int x, int r)
191 {
192         int n, l;
193         __u32 w;
194         __u64 t;
195
196         /* start at root */
197         n = bucket->num_nodes >> 1;
198
199         while (!terminal(n)) {
200                 /* pick point in [0, w) */
201                 w = bucket->node_weights[n];
202                 t = (__u64)crush_hash32_4(bucket->h.hash, x, n, r,
203                                           bucket->h.id) * (__u64)w;
204                 t = t >> 32;
205
206                 /* descend to the left or right? */
207                 l = left(n);
208                 if (t < bucket->node_weights[l])
209                         n = l;
210                 else
211                         n = right(n);
212         }
213
214         return bucket->h.items[n >> 1];
215 }
216
217
218 /* straw */
219
220 static int bucket_straw_choose(struct crush_bucket_straw *bucket,
221                                int x, int r)
222 {
223         __u32 i;
224         int high = 0;
225         __u64 high_draw = 0;
226         __u64 draw;
227
228         for (i = 0; i < bucket->h.size; i++) {
229                 draw = crush_hash32_3(bucket->h.hash, x, bucket->h.items[i], r);
230                 draw &= 0xffff;
231                 draw *= bucket->straws[i];
232                 if (i == 0 || draw > high_draw) {
233                         high = i;
234                         high_draw = draw;
235                 }
236         }
237         return bucket->h.items[high];
238 }
239
240 static int crush_bucket_choose(struct crush_bucket *in, int x, int r)
241 {
242         dprintk(" crush_bucket_choose %d x=%d r=%d\n", in->id, x, r);
243         BUG_ON(in->size == 0);
244         switch (in->alg) {
245         case CRUSH_BUCKET_UNIFORM:
246                 return bucket_uniform_choose((struct crush_bucket_uniform *)in,
247                                           x, r);
248         case CRUSH_BUCKET_LIST:
249                 return bucket_list_choose((struct crush_bucket_list *)in,
250                                           x, r);
251         case CRUSH_BUCKET_TREE:
252                 return bucket_tree_choose((struct crush_bucket_tree *)in,
253                                           x, r);
254         case CRUSH_BUCKET_STRAW:
255                 return bucket_straw_choose((struct crush_bucket_straw *)in,
256                                            x, r);
257         default:
258                 dprintk("unknown bucket %d alg %d\n", in->id, in->alg);
259                 return in->items[0];
260         }
261 }
262
263 /*
264  * true if device is marked "out" (failed, fully offloaded)
265  * of the cluster
266  */
267 static int is_out(const struct crush_map *map, const __u32 *weight, int item, int x)
268 {
269         if (weight[item] >= 0x10000)
270                 return 0;
271         if (weight[item] == 0)
272                 return 1;
273         if ((crush_hash32_2(CRUSH_HASH_RJENKINS1, x, item) & 0xffff)
274             < weight[item])
275                 return 0;
276         return 1;
277 }
278
279 /**
280  * crush_choose - choose numrep distinct items of given type
281  * @map: the crush_map
282  * @bucket: the bucket we are choose an item from
283  * @x: crush input value
284  * @numrep: the number of items to choose
285  * @type: the type of item to choose
286  * @out: pointer to output vector
287  * @outpos: our position in that vector
288  * @firstn: true if choosing "first n" items, false if choosing "indep"
289  * @recurse_to_leaf: true if we want one device under each item of given type
290  * @descend_once: true if we should only try one descent before giving up
291  * @out2: second output vector for leaf items (if @recurse_to_leaf)
292  */
293 static int crush_choose(const struct crush_map *map,
294                         struct crush_bucket *bucket,
295                         const __u32 *weight,
296                         int x, int numrep, int type,
297                         int *out, int outpos,
298                         int firstn, int recurse_to_leaf,
299                         int descend_once, int *out2)
300 {
301         int rep;
302         unsigned int ftotal, flocal;
303         int retry_descent, retry_bucket, skip_rep;
304         struct crush_bucket *in = bucket;
305         int r;
306         int i;
307         int item = 0;
308         int itemtype;
309         int collide, reject;
310
311         dprintk("CHOOSE%s bucket %d x %d outpos %d numrep %d\n", recurse_to_leaf ? "_LEAF" : "",
312                 bucket->id, x, outpos, numrep);
313
314         for (rep = outpos; rep < numrep; rep++) {
315                 /* keep trying until we get a non-out, non-colliding item */
316                 ftotal = 0;
317                 skip_rep = 0;
318                 do {
319                         retry_descent = 0;
320                         in = bucket;               /* initial bucket */
321
322                         /* choose through intervening buckets */
323                         flocal = 0;
324                         do {
325                                 collide = 0;
326                                 retry_bucket = 0;
327                                 r = rep;
328                                 if (in->alg == CRUSH_BUCKET_UNIFORM) {
329                                         /* be careful */
330                                         if (firstn || (__u32)numrep >= in->size)
331                                                 /* r' = r + f_total */
332                                                 r += ftotal;
333                                         else if (in->size % numrep == 0)
334                                                 /* r'=r+(n+1)*f_local */
335                                                 r += (numrep+1) *
336                                                         (flocal+ftotal);
337                                         else
338                                                 /* r' = r + n*f_local */
339                                                 r += numrep * (flocal+ftotal);
340                                 } else {
341                                         if (firstn)
342                                                 /* r' = r + f_total */
343                                                 r += ftotal;
344                                         else
345                                                 /* r' = r + n*f_local */
346                                                 r += numrep * (flocal+ftotal);
347                                 }
348
349                                 /* bucket choose */
350                                 if (in->size == 0) {
351                                         reject = 1;
352                                         goto reject;
353                                 }
354                                 if (map->choose_local_fallback_tries > 0 &&
355                                     flocal >= (in->size>>1) &&
356                                     flocal > map->choose_local_fallback_tries)
357                                         item = bucket_perm_choose(in, x, r);
358                                 else
359                                         item = crush_bucket_choose(in, x, r);
360                                 if (item >= map->max_devices) {
361                                         dprintk("   bad item %d\n", item);
362                                         skip_rep = 1;
363                                         break;
364                                 }
365
366                                 /* desired type? */
367                                 if (item < 0)
368                                         itemtype = map->buckets[-1-item]->type;
369                                 else
370                                         itemtype = 0;
371                                 dprintk("  item %d type %d\n", item, itemtype);
372
373                                 /* keep going? */
374                                 if (itemtype != type) {
375                                         if (item >= 0 ||
376                                             (-1-item) >= map->max_buckets) {
377                                                 dprintk("   bad item type %d\n", type);
378                                                 skip_rep = 1;
379                                                 break;
380                                         }
381                                         in = map->buckets[-1-item];
382                                         retry_bucket = 1;
383                                         continue;
384                                 }
385
386                                 /* collision? */
387                                 for (i = 0; i < outpos; i++) {
388                                         if (out[i] == item) {
389                                                 collide = 1;
390                                                 break;
391                                         }
392                                 }
393
394                                 reject = 0;
395                                 if (!collide && recurse_to_leaf) {
396                                         if (item < 0) {
397                                                 if (crush_choose(map,
398                                                          map->buckets[-1-item],
399                                                          weight,
400                                                          x, outpos+1, 0,
401                                                          out2, outpos,
402                                                          firstn, 0,
403                                                          map->chooseleaf_descend_once,
404                                                          NULL) <= outpos)
405                                                         /* didn't get leaf */
406                                                         reject = 1;
407                                         } else {
408                                                 /* we already have a leaf! */
409                                                 out2[outpos] = item;
410                                         }
411                                 }
412
413                                 if (!reject) {
414                                         /* out? */
415                                         if (itemtype == 0)
416                                                 reject = is_out(map, weight,
417                                                                 item, x);
418                                         else
419                                                 reject = 0;
420                                 }
421
422 reject:
423                                 if (reject || collide) {
424                                         ftotal++;
425                                         flocal++;
426
427                                         if (reject && descend_once)
428                                                 /* let outer call try again */
429                                                 skip_rep = 1;
430                                         else if (collide && flocal <= map->choose_local_tries)
431                                                 /* retry locally a few times */
432                                                 retry_bucket = 1;
433                                         else if (map->choose_local_fallback_tries > 0 &&
434                                                  flocal <= in->size + map->choose_local_fallback_tries)
435                                                 /* exhaustive bucket search */
436                                                 retry_bucket = 1;
437                                         else if (ftotal <= map->choose_total_tries)
438                                                 /* then retry descent */
439                                                 retry_descent = 1;
440                                         else
441                                                 /* else give up */
442                                                 skip_rep = 1;
443                                         dprintk("  reject %d  collide %d  "
444                                                 "ftotal %u  flocal %u\n",
445                                                 reject, collide, ftotal,
446                                                 flocal);
447                                 }
448                         } while (retry_bucket);
449                 } while (retry_descent);
450
451                 if (skip_rep) {
452                         dprintk("skip rep\n");
453                         continue;
454                 }
455
456                 dprintk("CHOOSE got %d\n", item);
457                 out[outpos] = item;
458                 outpos++;
459         }
460
461         dprintk("CHOOSE returns %d\n", outpos);
462         return outpos;
463 }
464
465
466 /**
467  * crush_do_rule - calculate a mapping with the given input and rule
468  * @map: the crush_map
469  * @ruleno: the rule id
470  * @x: hash input
471  * @result: pointer to result vector
472  * @result_max: maximum result size
473  */
474 int crush_do_rule(const struct crush_map *map,
475                   int ruleno, int x, int *result, int result_max,
476                   const __u32 *weight)
477 {
478         int result_len;
479         int a[CRUSH_MAX_SET];
480         int b[CRUSH_MAX_SET];
481         int c[CRUSH_MAX_SET];
482         int recurse_to_leaf;
483         int *w;
484         int wsize = 0;
485         int *o;
486         int osize;
487         int *tmp;
488         struct crush_rule *rule;
489         __u32 step;
490         int i, j;
491         int numrep;
492         int firstn;
493         const int descend_once = 0;
494
495         if ((__u32)ruleno >= map->max_rules) {
496                 dprintk(" bad ruleno %d\n", ruleno);
497                 return 0;
498         }
499
500         rule = map->rules[ruleno];
501         result_len = 0;
502         w = a;
503         o = b;
504
505         for (step = 0; step < rule->len; step++) {
506                 struct crush_rule_step *curstep = &rule->steps[step];
507
508                 firstn = 0;
509                 switch (curstep->op) {
510                 case CRUSH_RULE_TAKE:
511                         w[0] = curstep->arg1;
512                         wsize = 1;
513                         break;
514
515                 case CRUSH_RULE_CHOOSE_LEAF_FIRSTN:
516                 case CRUSH_RULE_CHOOSE_FIRSTN:
517                         firstn = 1;
518                         /* fall through */
519                 case CRUSH_RULE_CHOOSE_LEAF_INDEP:
520                 case CRUSH_RULE_CHOOSE_INDEP:
521                         if (wsize == 0)
522                                 break;
523
524                         recurse_to_leaf =
525                                 curstep->op ==
526                                  CRUSH_RULE_CHOOSE_LEAF_FIRSTN ||
527                                 curstep->op ==
528                                 CRUSH_RULE_CHOOSE_LEAF_INDEP;
529
530                         /* reset output */
531                         osize = 0;
532
533                         for (i = 0; i < wsize; i++) {
534                                 /*
535                                  * see CRUSH_N, CRUSH_N_MINUS macros.
536                                  * basically, numrep <= 0 means relative to
537                                  * the provided result_max
538                                  */
539                                 numrep = curstep->arg1;
540                                 if (numrep <= 0) {
541                                         numrep += result_max;
542                                         if (numrep <= 0)
543                                                 continue;
544                                 }
545                                 j = 0;
546                                 osize += crush_choose(map,
547                                                       map->buckets[-1-w[i]],
548                                                       weight,
549                                                       x, numrep,
550                                                       curstep->arg2,
551                                                       o+osize, j,
552                                                       firstn,
553                                                       recurse_to_leaf,
554                                                       descend_once, c+osize);
555                         }
556
557                         if (recurse_to_leaf)
558                                 /* copy final _leaf_ values to output set */
559                                 memcpy(o, c, osize*sizeof(*o));
560
561                         /* swap t and w arrays */
562                         tmp = o;
563                         o = w;
564                         w = tmp;
565                         wsize = osize;
566                         break;
567
568
569                 case CRUSH_RULE_EMIT:
570                         for (i = 0; i < wsize && result_len < result_max; i++) {
571                                 result[result_len] = w[i];
572                                 result_len++;
573                         }
574                         wsize = 0;
575                         break;
576
577                 default:
578                         dprintk(" unknown op %d at step %d\n",
579                                 curstep->op, step);
580                         break;
581                 }
582         }
583         return result_len;
584 }
585
586