1 <!-- ##### SECTION Title ##### -->
4 <!-- ##### SECTION Short_Description ##### -->
7 <!-- ##### SECTION Long_Description ##### -->
9 The &gdk-pixbuf; library provides a simple mechanism to load and represent
10 animations. An animation is conceptually a series of frames to be displayed
11 over time. Each frame is the same size. The animation may not be represented
12 as a series of frames internally; for example, it may be stored as a
13 sprite and instructions for moving the sprite around a background. To display
14 an animation you don't need to understand its representation, however; you just
15 ask &gdk-pixbuf; what should be displayed at a given point in time.
18 <!-- ##### SECTION See_Also ##### -->
23 <!-- ##### SECTION Stability_Level ##### -->
26 <!-- ##### STRUCT GdkPixbufAnimation ##### -->
28 An opaque struct representing an animation.
32 <!-- ##### STRUCT GdkPixbufAnimationIter ##### -->
34 An opaque struct representing an iterator which points to a
35 certain position in an animation.
39 <!-- ##### FUNCTION gdk_pixbuf_animation_new_from_file ##### -->
49 <!-- ##### FUNCTION gdk_pixbuf_animation_ref ##### -->
58 <!-- ##### FUNCTION gdk_pixbuf_animation_unref ##### -->
66 <!-- ##### FUNCTION gdk_pixbuf_animation_get_width ##### -->
75 <!-- ##### FUNCTION gdk_pixbuf_animation_get_height ##### -->
84 <!-- ##### FUNCTION gdk_pixbuf_animation_get_iter ##### -->
94 <!-- ##### FUNCTION gdk_pixbuf_animation_is_static_image ##### -->
103 <!-- ##### FUNCTION gdk_pixbuf_animation_get_static_image ##### -->
112 <!-- ##### FUNCTION gdk_pixbuf_animation_iter_advance ##### -->
122 <!-- ##### FUNCTION gdk_pixbuf_animation_iter_get_delay_time ##### -->
131 <!-- ##### FUNCTION gdk_pixbuf_animation_iter_on_currently_loading_frame ##### -->
140 <!-- ##### FUNCTION gdk_pixbuf_animation_iter_get_pixbuf ##### -->
149 <!-- ##### STRUCT GdkPixbufSimpleAnim ##### -->
151 An opaque struct representing a simple animation.
155 <!-- ##### ARG GdkPixbufSimpleAnim:loop ##### -->
160 <!-- ##### FUNCTION gdk_pixbuf_simple_anim_new ##### -->
171 <!-- ##### FUNCTION gdk_pixbuf_simple_anim_add_frame ##### -->
180 <!-- ##### FUNCTION gdk_pixbuf_simple_anim_set_loop ##### -->
189 <!-- ##### FUNCTION gdk_pixbuf_simple_anim_get_loop ##### -->